Gaming with Mathematics Series

By (author): Mathews K. Thomas

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Part A

280

Part B

290

Class 1

400

Class 2

415

Class 3

430

Class 4

0

Class 5

500

Class 6

515

Class 7

0

Class 8

0

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Gaming with Mathematics Series - A, B, Class 1 to 8

About the book

The Gaming with Mathematics series is a hybrid series of Mathematics. We have followed the basic to advanced approach along with real-life examples for developing this series. The series is aligned with the recommendations of the National Education Policy (NEP) 2020.


Key Features of the Series

• Each chapter begins with a quick Recall of the previously learnt concepts

• Did You Know provides additional information related to the concept being taught

• Challenge contains questions to enhance thinking and problem-solving skills • Mental Maths include questions to check the understanding of the concepts

• In-text Exercises contain questions for practice after every section

• Remember lists-out the important points for a concept

• Time to Prove Myself includes a variety of questions for thorough practice after every 3-4 chapters

• Values of Life contains questions to inculcate moral values

• Quick Calculations provides time-saving shortcuts to solve a problem • Projects include tasks/activities for concept clarity

  • Publisher - Angel Book House Private Limited\, India
  • Author 1 - Mathews K. Thomas
  • ISBN -
  • Language - 112
  • Binding - Paperback
  • Printing Type -
  • Classes - Part A, Part B, Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8
  • Edition -
  • Publication Year -
  • Size -
  • Subject -
  • Weight (grams) -
  • Pages -

Gaming with Mathematics Series

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